Name: Silon Vern
Homeworld: Novus (Imperial World)
Fate Points: 2
Weapon Skill: 34
Ballistic Skill: 38
Melee Weapon Training (Primitive)
Thrown Weapon Training
Basic Weapon Training (SP)
Pistol Training (SP).
Common Lore (Imperial Creed) (Int)
Common Lore (Imperium) (Int)
Common Lore (War) (Int)
Speak Language (High Gothic) (Int)
Speak Language (Low Gothic) (Int)
hunting rifle and 16 rounds
10 throwing knives
3 doses of stimm
charm (corpse hair)
black bodyglove (Common Quality Clothing).
Weapon Skill Advance Simple (+5)
Heightened Senses (Sight)
You have known only death for most of your life. Death of family, death of friends, and death of your enemies. To hear the Clerics speak, the Imperial worlds are full of light and truth, bastions of law and order in a chaotic universe. But you know the truth: that wherever men of power gather there is money to be made and death to be dealt.
You have been a bounty hunter of some renown for many cycles. People that know of the circles you travel in, know you to be reliable and, best of all, silent. You enjoy killing, in the sense that it is like solving a puzzle to you. You enjoy taking your time to find the right position, the right moment, and the right weapon to eliminate any target. Whether it be with your rifle, your knives, or even your bare hands, there is a solution to every target.
Not long ago, you were approached by a black robed Inquisitor. You have taken jobs for the Inquisitorium before, but this was a different kind of job. A significant amount of money was put in front of you, and a faded photo of a man was given.
You spent a week tracking your target, a politician of the local sector, and figuring out how to best remove him from the Emperor’s service. The money was spent by the time you found the perfect answer: hiding in an empty duct to line up a perfect shot. Yet at the exact moment you were going to take your shot, the glint from your rifle’s scope was scene by his entourage, and your shell was intercepted by the man’s body.
This politician has gone to ground, yet the Inquisitor who paid you, a formidable man named Sand, still expects results. With no way to return his money, he has enlisted your services to escort a group of his Acolytes on a mission instead.